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3D Demo Reel

Edgedancer Zbrush Sculpt
Character sculpted in Zbrush, UV's set in Maya, textured in Substance painter, and then finally rendered out in Marmoset.

Giger's Heart
Made in Autodesk Maya with 3d modeling and texturing in Maya.

water, water everywhere and not a drop to drink
Made in Autodesk Maya using 3d modeling and texturing all in Maya.

A Walk Through Time
Made in Autodesk Maya using 3d modeling and texturing all in Maya.
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