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3D Demo Reel 

Edgedancer Zbrush Sculpt

Character sculpted in Zbrush, UV's set in Maya, textured in Substance painter, and then finally rendered out in Marmoset.

SAV_2023Spring_ ANIM_725 _Nicholascockman_01.jpg

Giger's Heart

Made in Autodesk Maya with 3d modeling and texturing in Maya.

SAV_2023Spring_ ANIM_725 _NicholasCockman_03.jpg

water, water everywhere and not a drop to drink

Made in Autodesk Maya using 3d modeling and texturing all in Maya.

Cockman_Nic_01_Read_Between_the_lines_render01_HD1080.jpg

A Walk Through Time

Made in Autodesk Maya using 3d modeling and texturing all in Maya.

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